BlockDispenseArmorEvent

BlockDispenseArmorEvent

继承关系

=>  org.bukkit.event.Event

    =>  org.bukkit.event.block.BlockEvent

        =>  org.bukkit.event.block.BlockDispenseEvent

            =>  org.bukkit.event.block.BlockDispenseArmorEvent

类描述

Called when an equippable item is dispensed from a block and equipped on a

nearby entity.

If a Block Dispense Armor event is cancelled, the equipment will not be

equipped on the target entity.

当某件可以被穿戴的物品堆自发射器中被发射,且自动穿戴到周围的某个实体身上时触发。

如果本事件被取消,则该物品堆将不会被自动穿戴到涉事实体身上。

方法列表

getTargetEntity

方法声明: public LivingEntity getTargetEntity()

方法签名: ()Lorg/bukkit/entity/LivingEntity;

Get the living entity on which the armor was dispensed.

@return the target entity

该方法用于获取将要穿上被发射的盔甲物品堆的实体。

@return 将要穿上被发射的盔甲物品堆的实体。

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