PigZombieAngerEvent
PigZombieAngerEvent
=> org.bukkit.event.Event
=> org.bukkit.event.entity.EntityEvent
=> org.bukkit.event.entity.PigZombieAngerEvent
Called when a Pig Zombie is angered by another entity.If the event is cancelled, the pig zombie will not be angered.当僵尸猪灵被另一实体激怒时触发。如果本事件被取消,则涉事僵尸猪灵将不会被激怒。
方法声明: public Entity getTarget()
方法签名: ()Lorg/bukkit/entity/Entity;
Gets the entity (if any) which triggered this anger update.@return triggering entity, or null该方法用于获取导致猪灵愤怒程度变化的实体(如存在)。@return 导致猪灵愤怒程度变化的实体,如没有则返回null
。
方法声明: public int getNewAnger()
方法签名: ()I
Gets the new anger resulting from this event.@return new anger@see PigZombie#getAnger()该方法用于获取僵尸猪灵将要拥有的愤怒等级。@return 僵尸猪灵将要拥有的愤怒等级。@see 参见PigZombie#getAnger()
方法。
方法声明: public void setNewAnger(int newAnger)
方法签名: (I)V
Sets the new anger resulting from this event.@param newAnger the new anger@see PigZombie#setAnger(int)该方法用于设置僵尸猪灵将要拥有的愤怒等级。@param newAnger 僵尸猪灵将要拥有的愤怒等级。@see 参见PigZombie#setAnger(int)
方法。
方法声明: public PigZombie getEntity()
方法签名: ()Lorg/bukkit/entity/PigZombie;
译注:无文档。该方法用于获取被激怒的僵尸猪灵。
方法声明: public boolean isCancelled()
方法签名: ()Z
方法声明: public void setCancelled(boolean cancel)
方法签名: (Z)V
方法声明: public HandlerList getHandlers()
方法签名: ()Lorg/bukkit/event/HandlerList;
方法声明: public static HandlerList getHandlerList()
方法签名: ()Lorg/bukkit/event/HandlerList;
Last modified 1mo ago