PlayerBucketFishEvent

PlayerBucketFishEvent

继承关系

=>  org.bukkit.event.Event

    =>  org.bukkit.event.player.PlayerEvent

        =>  org.bukkit.event.player.PlayerBucketEntityEvent

            =>  org.bukkit.event.player.PlayerBucketFishEvent

类描述

This event is called whenever a player attempts to put a fish in a bucket.

@deprecated Use the more generic {@link PlayerBucketEntityEvent}

当玩家用桶捕捉鱼时触发。

@deprecated 本事件已过时。请使用 PlayerBucketEntityEvent

方法列表

getEntity

方法声明: public Fish getEntity()

方法签名: ()Lorg/bukkit/entity/Fish;

Gets the fish involved with this event.

@return The fish involved with this event

译注:请使用 PlayerBucketEntityEvent 。本事件已经过时。

getWaterBucket

方法声明: public ItemStack getWaterBucket()

方法签名: ()Lorg/bukkit/inventory/ItemStack;

Gets the bucket used.

This refers to the bucket clicked with, ie {@link Material#WATER_BUCKET}.

@return The used bucket

@deprecated Use {@link #getOriginalBucket()}

译注:请使用 PlayerBucketEntityEvent 。本事件已经过时。

getFishBucket

方法声明: public ItemStack getFishBucket()

方法签名: ()Lorg/bukkit/inventory/ItemStack;

Gets the bucket that the fish will be put into.

This refers to the bucket with the fish, ie

{@link Material#PUFFERFISH_BUCKET}.

@return The bucket that the fish will be put into

@deprecated Use {@link #getEntityBucket()}

译注:请使用 PlayerBucketEntityEvent 。本事件已经过时。

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