PlayerBucketFishEvent

PlayerBucketFishEvent

继承关系

=> org.bukkit.event.Event
​
=> org.bukkit.event.player.PlayerEvent
​
=> org.bukkit.event.player.PlayerBucketEntityEvent
​
=> org.bukkit.event.player.PlayerBucketFishEvent

类描述

This event is called whenever a player attempts to put a fish in a bucket.
@deprecated Use the more generic {@link PlayerBucketEntityEvent}
当玩家用桶捕捉鱼时触发。
@deprecated 本事件已过时。请使用 PlayerBucketEntityEvent 。

方法列表

getEntity

方法声明: public Fish getEntity()
方法签名: ()Lorg/bukkit/entity/Fish;
Gets the fish involved with this event.
@return The fish involved with this event
译注:请使用 PlayerBucketEntityEvent 。本事件已经过时。

getWaterBucket

方法声明: public ItemStack getWaterBucket()
方法签名: ()Lorg/bukkit/inventory/ItemStack;
Gets the bucket used.
This refers to the bucket clicked with, ie {@link Material#WATER_BUCKET}.
@return The used bucket
@deprecated Use {@link #getOriginalBucket()}
译注:请使用 PlayerBucketEntityEvent 。本事件已经过时。

getFishBucket

方法声明: public ItemStack getFishBucket()
方法签名: ()Lorg/bukkit/inventory/ItemStack;
Gets the bucket that the fish will be put into.
This refers to the bucket with the fish, ie
{@link Material#PUFFERFISH_BUCKET}.
@return The bucket that the fish will be put into
@deprecated Use {@link #getEntityBucket()}
译注:请使用 PlayerBucketEntityEvent 。本事件已经过时。