StriderTemperatureChangeEvent
StriderTemperatureChangeEvent
=> org.bukkit.event.Event
=> org.bukkit.event.entity.EntityEvent
=> org.bukkit.event.entity.StriderTemperatureChangeEvent
Called when a {@link Strider}'s temperature has changed as a result ofentering or exiting blocks it considers warm.当一只炽足兽踏足或离开被其判定为温暖的方块,致使其体温发生变化时触发。译注:参见Minecraft Wiki
中的相关页面 https://minecraft.fandom.com/wiki/Strider#Behavior 可知,炽足兽如果离开了岩浆则会失温,致使其身体发紫、移动速度降低。回到岩浆上则恢复。
方法声明: public Strider getEntity()
方法签名: ()Lorg/bukkit/entity/Strider;
译注:无文档。该方法用于获取涉事炽足兽。
方法声明: public boolean isShivering()
方法签名: ()Z
Get the Strider's new shivering state.@return the new shivering state该方法用于获取涉事炽足兽是否将会颤抖。@return 涉事炽足兽是否将会颤抖。译注:当炽足兽失温时,将会颤抖。本方法返回true
说明炽足兽将要离开其判定为温暖的方块,将会失温。本方法返回false
说明炽足兽将要重新踏上温暖的方块。
方法声明: public boolean isCancelled()
方法签名: ()Z
方法声明: public void setCancelled(boolean cancelled)
方法签名: (Z)V
方法声明: public HandlerList getHandlers()
方法签名: ()Lorg/bukkit/event/HandlerList;
方法声明: public static HandlerList getHandlerList()
方法签名: ()Lorg/bukkit/event/HandlerList;
Last modified 1mo ago