ProjectileLaunchEvent
ProjectileLaunchEvent
=> org.bukkit.event.Event
=> org.bukkit.event.entity.EntityEvent
=> org.bukkit.event.entity.EntitySpawnEvent
=> org.bukkit.event.entity.ProjectileLaunchEvent
Called when a projectile is launched.当抛射物被发射时触发。
方法声明: public boolean isCancelled()
方法签名: ()Z
方法声明: public void setCancelled(boolean cancel)
方法签名: (Z)V
方法声明: public Projectile getEntity()
方法签名: ()Lorg/bukkit/entity/Projectile;
译注:无文档。该方法用于获取被发射的抛射物。
Last modified 1mo ago