PlayerPickupArrowEvent

PlayerPickupArrowEvent

继承关系

=> org.bukkit.event.Event
=> org.bukkit.event.player.PlayerEvent
=> org.bukkit.event.player.PlayerPickupItemEvent
=> org.bukkit.event.player.PlayerPickupArrowEvent

类描述

Thrown when a player picks up an arrow from the ground.
当玩家自地上捡起箭矢时触发。
译注:所谓“箭矢”,不是指被丢弃在地面上的物品堆,而是指射出后命中了方块的箭矢实体。玩家靠近箭矢实体时,该实体会自动消失,玩家背包中同时出现箭矢物品堆。如果该箭矢实体是一张附有“无限”附魔的弓所射出的,则玩家无法捡起。

方法列表

getArrow

方法声明: public AbstractArrow getArrow()
方法签名: ()Lorg/bukkit/entity/AbstractArrow;
Get the arrow being picked up by the player
@return The arrow being picked up
该方法用于获取涉事玩家捡起的箭矢实体。
@return 被捡起的箭矢实体。