VehicleDestroyEvent
VehicleDestroyEvent
继承关系
类描述
Raised when a vehicle is destroyed, which could be caused by either a
player or the environment. This is not raised if the boat is simply
'removed' due to other means.
当载具遭玩家攻击或受环境因素的影响而被摧毁时触发。如果一艘船被其余手段直接“移除”,则本事件不会触发。
译注:所谓“移除”,指插件调用
Entity#remove()
方法移除一艘船。此时不会触发本事件。
方法列表
getAttacker
方法声明: public Entity getAttacker()
方法签名: ()Lorg/bukkit/entity/Entity;
Gets the Entity that has destroyed the vehicle, potentially null
@return the Entity that has destroyed the vehicle, potentially null
该方法用于获取摧毁载具的实体,可能为
null
。@return 获取摧毁载具的实体,可能为
null
。
isCancelled
方法声明: public boolean isCancelled()
方法签名: ()Z
setCancelled
方法声明: public void setCancelled(boolean cancel)
方法签名: (Z)V
getHandlers
方法声明: public HandlerList getHandlers()
方法签名: ()Lorg/bukkit/event/HandlerList;
getHandlerList
方法声明: public static HandlerList getHandlerList()
方法签名: ()Lorg/bukkit/event/HandlerList;
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