BlockFormEvent

BlockFormEvent

继承关系

=> org.bukkit.event.Event
=> org.bukkit.event.block.BlockEvent
=> org.bukkit.event.block.BlockGrowEvent
=> org.bukkit.event.block.BlockFormEvent

类描述

Called when a block is formed or spreads based on world conditions.
Use {@link BlockSpreadEvent} to catch blocks that actually spread and don't
just "randomly" form.
Examples:
  • Snow forming due to a snow storm.
  • Ice forming in a snowy Biome like Taiga or Tundra.
  • Obsidian / Cobblestone forming due to contact with water.
  • Concrete forming due to mixing of concrete powder and water.
If a Block Form event is cancelled, the block will not be formed.
@see BlockSpreadEvent
当一应条件合适,方块随机生成或开始向四周蔓延时触发。
如欲监听某些方块蔓延的事件,请参见 BlockSpreadEvent 。本事件在方块“随机”生成时触发。
本事件触发的情景包括:
  • 在暴风雪天气下,地面生成雪方块。
  • 在针叶林、雪原等温度较低的生物群系里,水结冰。
  • 岩浆与水接触,生成圆石或黑曜石。
  • 混凝土粉末与水接触,生成混凝土方块。
如果本事件被取消,则不会生成新方块。
@see 参见 BlockSpreadEvent

方法列表

getHandlers

方法声明: public HandlerList getHandlers()
方法签名: ()Lorg/bukkit/event/HandlerList;

getHandlerList

方法声明: public static HandlerList getHandlerList()
方法签名: ()Lorg/bukkit/event/HandlerList;