RaidTriggerEvent
RaidTriggerEvent
=> org.bukkit.event.Event
=> org.bukkit.event.world.WorldEvent
=> org.bukkit.event.raid.RaidEvent
=> org.bukkit.event.raid.RaidTriggerEvent
Called when a {@link Raid} is triggered (e.g: a player with Bad Omen effectenters a village).当一场袭击被引动时触发(比如携带有不祥之兆药水效果的玩家进入了村庄)。译注:目前仅有身怀不祥之兆的玩家进入村庄这一种引动袭击的途径。
方法声明: public Player getPlayer()
方法签名: ()Lorg/bukkit/entity/Player;
Returns the player who triggered the raid.@return triggering player该方法用于获取引动袭击的玩家。@return 引动袭击的玩家。
方法声明: public boolean isCancelled()
方法签名: ()Z
方法声明: public void setCancelled(boolean cancel)
方法签名: (Z)V
方法声明: public HandlerList getHandlers()
方法签名: ()Lorg/bukkit/event/HandlerList;
方法声明: public static HandlerList getHandlerList()
方法签名: ()Lorg/bukkit/event/HandlerList;
Last modified 1mo ago