RaidTriggerEvent

RaidTriggerEvent

继承关系

=> org.bukkit.event.Event
​
=> org.bukkit.event.world.WorldEvent
​
=> org.bukkit.event.raid.RaidEvent
​
=> org.bukkit.event.raid.RaidTriggerEvent

类描述

Called when a {@link Raid} is triggered (e.g: a player with Bad Omen effect
enters a village).
当一场袭击被引动时触发(比如携带有不祥之兆药水效果的玩家进入了村庄)。
译注:目前仅有身怀不祥之兆的玩家进入村庄这一种引动袭击的途径。

方法列表

getPlayer

方法声明: public Player getPlayer()
方法签名: ()Lorg/bukkit/entity/Player;
Returns the player who triggered the raid.
@return triggering player
该方法用于获取引动袭击的玩家。
@return 引动袭击的玩家。

isCancelled

方法声明: public boolean isCancelled()
方法签名: ()Z

setCancelled

方法声明: public void setCancelled(boolean cancel)
方法签名: (Z)V

getHandlers

方法声明: public HandlerList getHandlers()
方法签名: ()Lorg/bukkit/event/HandlerList;

getHandlerList

方法声明: public static HandlerList getHandlerList()
方法签名: ()Lorg/bukkit/event/HandlerList;