EntityDamageByBlockEvent
EntityDamageByBlockEvent
=> org.bukkit.event.Event
=> org.bukkit.event.entity.EntityEvent
=> org.bukkit.event.entity.EntityDamageEvent
=> org.bukkit.event.entity.EntityDamageByBlockEvent
Called when an entity is damaged by a block当实体由于方块而受到伤害时触发。
方法声明: public Block getDamager()
方法签名: ()Lorg/bukkit/block/Block;
Returns the block that damaged the player.@return Block that damaged the player该方法用于获取伤害了玩家的方块。@return 伤害了玩家的方块。译注:文档有误。当玩家以外的实体受到来自方块的伤害时(比如当一只动物落入岩浆时),也会触发本事件。故此,所谓“伤害了玩家的方块”应改为“伤害了涉事实体的方块”。