SpawnChangeEvent

SpawnChangeEvent

继承关系

=> org.bukkit.event.Event
​
=> org.bukkit.event.world.WorldEvent
​
=> org.bukkit.event.world.SpawnChangeEvent

类描述

An event that is called when a world's spawn changes. The world's previous
spawn location is included.
当世界出生点被更改时触发。世界原出生点位置被囊括于本事件的字段中。
译注:所谓“囊括”,指本事件记录了原出生点位置,用户可以调用 getPreviousLocation() 方法获取。

方法列表

getPreviousLocation

方法声明: public Location getPreviousLocation()
方法签名: ()Lorg/bukkit/Location;
Gets the previous spawn location
@return Location that used to be spawn
该方法用于获取世界原出生点的位置。
@return 世界原出生点的位置。

getHandlers

方法声明: public HandlerList getHandlers()
方法签名: ()Lorg/bukkit/event/HandlerList;

getHandlerList

方法声明: public static HandlerList getHandlerList()
方法签名: ()Lorg/bukkit/event/HandlerList;